They can deflect about 1.8 points from Conventional Damage attacks, on average, and are often able to completely shrug off the attacks of low tier enemies. Paladins are among the most well-armored Normal Units in the game, possessing a base Defense score of 5 – increased to 6 by their Holy Bonus. There are also a handful of infantry units with reach weapons that possess a counter ability called Negate First Strike, which nullifies this effect entirely when engaging them. First Strike does not work when the unit is on the receiving end of a Melee Attack though. In other words, the more damage the Paladins do with an attack they initiate, the less they will take from the Counter Attack it triggers. This ability triggers whenever the unit performs a voluntary Melee Attack during its own turn, and results in enemy figures slain by the attack not being able to retaliate at all. As a result, Paladins are capable of injuring even the most well-armored foes – and can often destroy low tier units in a single strike.įinally, Melee Damage between two combatants is normally resolved simultaneously, but like many other mounted units, Paladins also have the First Strike trait, representing their ability to charge or trample their opponents before they could fight back. That is, the target may only use half as many dice on their Defense Rolls as they normally would. But that's not all: the attacks of the Paladins are Armor Piercing, which cuts their opponents' Defense in half while resolving the Paladins' attacks. This results in an average "raw" damage output of 8 × 30% = 2.4 per figure – quite impressive for a Normal Unit. They also benefit from their own Holy Bonus in battle, raising this even further, to 8. However, since they typically start out as Regulars, and in fact never appear in the game as Recruits, their initial score can be considered to be 7. Paladins possess a base Melee Strength of 6. Paladins are a Multi-Figure unit, containing up to 4 mounted soldiers.
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Their very presence on a battlefield inspires their allies to fight harder. Paladins are the devout knights of their chosen deity, and receive divine protection that shields them from malicious magic and other harmful effects. They are mounted on swift white steeds, and wield lances – long shafts of steel-reinforced wood used for ramming enemies during a charge.
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Paladins are a group of men (humans) wearing full plate armor – including red-feathered helmets.